Build Results from mesh-development (220585)

completed: Tue Feb 08 22:52:23 2011

CYGWIN Installers Second_Life_2-6-0-220585_ProjectViewer-Mesh_Setup.exe
Build Logs build_log.270.txt
Buildparams BuildScript.sh
Symbol Files
new location
secondlife-symbols-windows.tar.bz2
Linux Installers SecondLife-i686-2.6.0.220585.tar.bz2
Build Logs build_log.200.txt
shell-trace
Buildparams BuildScript.sh
Symbol Files
new location
secondlife-symbols-linux.tar.bz2
Darwin Installers SecondLife_2_6_0_220585_PROJECTVIEWER-MESH.dmg
Build Logs build_log.214.txt
shell-trace
Buildparams BuildScript.sh
Symbol Files
new location
secondlife-symbols-darwin.tar.bz2
Symbol Files secondlife-symbols-darwin.tar.bz2
secondlife-symbols-linux.tar.bz2
secondlife-symbols-windows.tar.bz2
Changes since Release changes.html
Old Builds
revision changeset
220567 6d01a526863a
220527 99040b1a333f
220354 a93cc1c70b52
220292 89edf69cfab4
220282 24058559c160
220243 94f9979bf6a0
revision changeset
220233 fd800a0a64c7
220157 7bfdd4a34635
220127 d8a982bc157d
220124 a4af3055ad4a
220119 abf7b7bccfd1
220116 486d7cc72a2d
revision changeset
220114 f07ea01e8291
220113 27168efdc2c4
220080 a006bfc43024
220054 881a57c46ecc
219992 9e16d84ebb29
219983 6af8120ebe5c
 

Changes since the last good build (2011-02-08T21:05:06.000Z):

.   [ default ]
.   changeset:   16460:0430f882ed44
.   tag:         tip
.   parent:      16459:3bc580db6e90
.   parent:      16457:6d01a526863a
.   user:        Dave Parks <davep@lindenlab.com>
.   date:        Tue Feb 08 15:54:52 2011 -0600
.   summary:     Merge

.   changeset:   16459:3bc580db6e90
.   user:        Dave Parks <davep@lindenlab.com>
.   date:        Tue Feb 08 15:53:50 2011 -0600
.   summary:     SH-523 Fix for non-finite values in silhouette rendering resulting in silhouette segments pointing at center of screen.

.   changeset:   16458:ae635415bf97
.   parent:      16444:a93cc1c70b52
.   user:        Dave Parks <davep@lindenlab.com>
.   date:        Tue Feb 08 15:52:32 2011 -0600
.   summary:     Reduce number of potential joints in a rigged mesh to 32 for backwards compatibility with ATI X1950