Build Results from seraph_viewer-development-shining (213400)

completed: Fri Oct 29 21:04:48 2010

Darwin Installers SecondLife_2_4_0_213400_DEVELOPER.dmg
Build Logs build_log.25.txt
Buildparams BuildScript.sh
Symbol Files secondlife-symbols-darwin.tar.bz2
secondlife-symbols-linux.tar.bz2
Old Builds
revision changeset
213165 a711727a4927
213156 9a389aaa20f9
213100 4190cf539d44
213066 5dad637e4d3f
212929 4c3b083a0358
212897 13313105c4e6
revision changeset
212776 0138aafddc30
212154 987554f2d323
212086 4e8995eca59f
212066 3fb02e094d6a
211164 640f69a082af
211163 043e793a77c7
revision changeset
210379 9072b9c9ce6b
210230 a90fe10ddac9
210208 32a7317b6662
210089 f6227ea4b293
210006 b9e23d7fa7d5
209879 d2624c1f86a2
 

Changes since the last good build (2010-10-27T23:53:05.000Z):

.   [ default ]
.   changeset:   13261:b6953213db18
.   tag:         tip
.   user:        Dave Parks <davep@lindenlab.com>
.   date:        Fri Oct 29 14:44:33 2010 -0500
.   summary:     VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra graphics.  Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4.  Don't allocate multisample buffers at all when RenderUseFBO is FALSE.
.   codeticket:  213400