completed: Tue Feb 01 22:42:06 2011
. [ default ] . changeset: 14682:0ebf060ac6c3 . tag: tip . parent: 14678:33fc9ed99d29 . parent: 14681:1e7bc2d6751a . user: Dave Parks <davep@lindenlab.com> . date: Tue Feb 01 15:35:56 2011 -0600 . summary: merge . . [ default ] . . changeset: 14681:1e7bc2d6751a . . parent: 14665:b575bde7d5e8 . . parent: 14680:134ffcddbb30 . . user: Dave Parks <davep@lindenlab.com> . . date: Tue Feb 01 02:06:53 2011 -0600 . . summary: merge . . . [ default ] . . . changeset: 14680:134ffcddbb30 . . . user: Dave Parks <davep@lindenlab.com> . . . date: Tue Feb 01 02:06:36 2011 -0600 . . . summary: SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects. . . . changeset: 14679:387e20bdced8 . . . parent: 14611:38ed1abd9cd9 . . . user: Dave Parks <davep@lindenlab.com> . . . date: Wed Jan 26 17:06:35 2011 -0600 . . . summary: SH-469 Stop using framebuffer objects for hi-res snapshots.